Tuesday, 5 November 2013

G.D.D

Research

This is a Games Design Document which i downloaded off of the Shrednebual website. It shows in detail the pitch sheet for a game which the developers could distribute to companies to get funding. It is also used to pitch the idea and to try and sell the game.

http://www.shrednebula.com/design.html

Main talking points. - (G.D.D may contain images)


1. High Concept (The overall awesome idea)
2. Gameplay Overview (How the game works, rules ect.)
3. Multiplayer Gameplay Overview (How the game works in a group)
4. Key art and technology features (Gameplay mechanics and dyanamics)
5. Product Summary (Completion date, file size, budget)
6. Closing Comments (Conclude and summarise your idea. Explain your long term plan and passion for your idea)

Things to include:

High concept
- The Hollywood slogan
- The core concept

Gameplay overview
- Single player level structure
- Basic controls
- Rules
- Advanced controls
- Naviagation and movement

Enemy gameplay overview
- Multiplayer special moves and tactics

Key art and technology features
- Gameplay technology

Product summary
- Game modes
- Design

Closing comments
- Summarise
- Conclusion
- Ending statement




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