Research
This is a Games Design Document which i downloaded off of the Shrednebual website. It shows in detail the pitch sheet for a game which the developers could distribute to companies to get funding. It is also used to pitch the idea and to try and sell the game.
http://www.shrednebula.com/design.html
Main talking points. - (G.D.D may contain images)
1. High Concept (The overall awesome idea)
2. Gameplay Overview (How the game works, rules ect.)
3. Multiplayer Gameplay Overview (How the game works in a group)
4. Key art and technology features (Gameplay mechanics and dyanamics)
5. Product Summary (Completion date, file size, budget)
6. Closing Comments (Conclude and summarise your idea. Explain your long term plan and passion for your idea)
Things to include:
High concept
- The Hollywood slogan
- The core concept
Gameplay overview
- Single player level structure
- Basic controls
- Rules
- Advanced controls
- Naviagation and movement
Enemy gameplay overview
- Multiplayer special moves and tactics
Key art and technology features
- Gameplay technology
Product summary
- Game modes
- Design
Closing comments
- Summarise
- Conclusion
- Ending statement
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